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Blog entry by Jayne Winchcombe

The entire combat system is just a highly complex, beautifully animated game of Rock, Paper, Scissors.

Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.

The Core Mechanics

However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.

If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.

  • A deck with only swarms will be destroyed by a single splash unit.
  • Memorize the specific counters for every meta card.
  • A well-timed Zap can save your Single-Target unit from a Swarm.

Exploiting the Rules

If your opponent only has one 'Scissors' (Splash spell) in their deck, and you bring three 'Papers' (Swarms), they literally cannot stop you.

You are no longer playing the cards on the screen; you are playing the player behind the screen.

Troop TypeStrengthsThe Counter
SwarmsHigh DPS single-target tanks, Princes, P.E.K.K.AsWizards, Valkyries, Bomb Towers, The Log
AoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E. In case you have just about any concerns with regards to exactly where and also the best way to make use of tower rush, you possibly can call us from the page. K.K.As, Heavy Spells

The Balancing Act

Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.

Always respect the fundamental rules of combat before attempting complex maneuvers.